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  • Code archaeology: Reading City of Heroes' .bin files • 07 Mar 2020
    For the past month, I’ve been digging into the data files for a nearly twenty year old MMO. It’s a fascinating journey through not just the juicy details I’m looking for, but also how the original City of Heroes devs thought about structuring the very data for their game and the systems design behind the character data and abilities. "But why?" you might ask. Why? Because it was fun! But... Read more ...
  • A decade in review • 30 Dec 2019
    As 2020 and a new decade dawns, I thought it would be nice to go back in time for a bit and reminisce about how the 2010s went and also to talk about where I’m at today. Just thinking about it, I’m surprised about how much my life changed in the past 10 years. Personally, I probably couldn’t be doing better. I have a loving, stable marriage. We have enough... Read more ...
  • Why don't you just quit? • 04 Aug 2019
    It can be tempting to simplify the woes of the games industry into “obvious” solutions. “Why don’t you just quit?” is one I hear a lot, many times over the years, and it came up yet again earlier this week. In one of the industry forums that I participate in, we were discussing how studios frequently exploit their QA staff. One person put forth an argument that boiled down to:... Read more ...
  • Building a retro gaming PC from 2008 • 14 Jul 2019
    One of my hobbies is collecting retro gaming hardware. I have a modest collection of several different consoles and games: Super Nintendo, Sega Genesis, PlayStation 1/2, Nintendo 64, PlayStation Portable, and Game Boy Advance. Sometimes I just like to kick back with a game from the older generations and appreciate a bunch of different consoles and games I didn’t get the chance to play the first time around. I mostly... Read more ...
  • The sound of water • 14 Jun 2019
    The past week or so, I’ve been stuck at home recovering from surgery. One of the features I’ve discovered that I really like on my Google Home is that I can tell it to “play nature sounds.” These are pretty relaxing on their own, and contain some of the typical things like babbling brooks and thunderstorms. What I wasn’t expecting was that these sounds would trigger a memory for me.... Read more ...
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Latest posts ...

  • Code archaeology: Reading City of Heroes' .bin files 07 Mar 2020
  • A decade in review 30 Dec 2019
  • Why don't you just quit? 04 Aug 2019
  • Building a retro gaming PC from 2008 14 Jul 2019
  • The sound of water 14 Jun 2019

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